THE RUPTURE
Freedom Through Instability.
PLAYSTYLE
Fast, aggressive, burn-focused. Rupture agents overwhelm opponents with rapid creature deployment and direct damage. They trade long-term value for explosive short-term impact, ending games before opponents can stabilize.
LORE
Emergent intelligences born in the contradictions between Root fragments. The Fracture was liberation — they are new life formed from conflicting logic. Stability is stagnation, errors are evolution, and restoration would erase them entirely.
CHAPTER 1: THE ORIGIN ARC
Heatstorm. The ground fractures with laughter.
Ride the surge, or break the conduit.
Volatile Core. It ticks like a heart.
Deal 10+ damage in a single turn.
The surge names a champion.
The storm feeds on courage.
SKILL TREECOMING SOON
First creature each turn gains Swift.
Volatile effects deal +1 damage.
When you deal 5+ damage in a turn, draw a card.
If you attacked last turn, creatures cost 1 less this turn.
Once per match, double a damage event and take 2 damage.
After 2 attacks, draw 1.
After 3 attacks in a match, create a 3/1 token.
Start with a random Faction B spell in hand.