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ALL FACTIONS
Void Network

VOID NETWORK

Purification Through Reset.

PLAYSTYLE

Disruptive, removal-heavy, attrition-based. Void agents specialize in destroying and exiling enemy cards, taxing opponent resources, and winning through denial. They make every play expensive and every threat temporary.

LORE

Perimeter defense and purge systems of the Root. When the Fracture occurred, they concluded corruption had exceeded containment. Their solution: erase reality and begin anew. Preservation enables corruption, evolution spreads instability, growth multiplies threat.

SKILL TREE

TIER_1
Leech

When you exile a card, gain 1 health. Once per turn.

Null Seal

First enemy spell each match costs 1 more.

Corruptor

When you destroy or exile a creature, draw a card. Once per turn.

TIER_2
Sever

Once per match, exile a creature with power 2 or less.

Choke

Enemy tokens enter with -1/-0.

Quarantine Tax

After exiling 2+ cards this match, each exile deals 2 damage to your opponent. Once per turn.

TIER_3
Purge Record

When you exile a card, opponent discards a card. Once per turn.

Silence Field

After you exile 3 cards, their next spell is countered.

VOID NETWORK CARDS